Arthur Garner

Arthur is an ambitious, outgoing individual who aspires to apply his professional 3D art to the games industry. Arthur focuses on software such as Blender to model assets and environments. As well as Substance Painter and Photoshop being his main means of texturing.

Arthur is not afraid of trying something new and tends to tackle new software head-on, walking away with more skill and experience each time.

Arthur has seen high achievement over the last 6 years as a game developer. Some of the most impressive include his triple distinction star grade in games development from New City College, Ardleigh Green. Being mentored by impressive artists from Rocksteady Studios, the creators of the Batman Arkham games. And working on small projects for the BBC and Charity companies such as Kinetic Labs Studios.

Nearing the end of his time at Ravensbourne University studying Games Development, Arthur aspires to head straight into the industry post his degree show. Finding jobs with companies to show off his asset art and start working directly with big game developers in a team. One day in the future, Arthur aspires to run his own team and be the lead of his own Development Company.

Arthur Garner: Turntable and Game TrailerA video showcasing turntables of my work at university, a custom made ravensbourne animatic and a trailer for my FMP semester 2 game demo.
Arthur Garner: Low Poly Stylised House
Arthur Garner: Low Poly Stylised HouseThis is a small, low poly 3D enviornment with house hero asset, created in Blender.
Arthur Garner: Hard Surface 3D Revolver
Arthur Garner: Hard Surface 3D RevolverThis is a hard surface realistic Revolver, created in Blender and Substance Painter.
Arthur Garner: Stylised Star Rail 3D Weapon Re-make
Arthur Garner: Stylised Star Rail 3D Weapon Re-makeThis is a pair of stylised guns, re-made from the game Honkai Star Rail using Photoshop and Blender.
Arthur Garner: Low Poly Orthographic Environment Render
Arthur Garner: Low Poly Orthographic Environment RenderThis is a low poly camping scene set with an orthographic camera, built using Blender.